Post by Nullbear on Oct 23, 2014 20:16:12 GMT
Alright, so this is uh.. nullie.
I dont really know what im saying here, but here goes...
My name is nullbear, you neednt know my real name. Its irrelevant, and extremely embarassing to be honest.
I'm educated, somewhat, unofficially, in javascript, lua, html, c#, c++, basic, and a teensie bit of python.
I've spent the last 8 or so years in gamedev, nothing successful, i mean 8 years ago i was 10 years old, and i havent even owned my own computer until two years ago cause im lowborn, buts a beast, its mah babeh.
I've worked on a number of gamedev projects, mostly freelance, concept art, concept coding, mockups, simple games, but for the last year or so (well the last year before this past year) i've been working almost completely solo, on larger, personal projects. It was working on one of these projects that i had actually found ss13. (Its an odd story. I found a hacked /tg/ forum, that had shittons ofnpictures of rastafarian bananamen from the same poster, because everyone else abandoned.) And confused and curious, found ss13 through there. It was a big search.and hard to find.
Ss13 was actually fucking awesome when i got into it, and shockingly similar to the project i was working on, in concept. and so i lost a year of my life to ss13. XD (no i had been mostly busybwith schooling, moving out, work, life stuff) and havent worked on the project since.
Ive played ss13 for about a year and some change now, And have actually gotten a lot of inspiration from it. Buildstation will likely be more ss13 than what my project originally was, but it will still have many major features from the project, as well. id like to know hoe you guys all feel about this, and if you would rather buildstation be more ss13, or for the project to become more broad than ss13, and unrestricted by its concepts.
And uh, im an bitchy, easygoing romantic. Im taken. Uhm... i like long walks on the beachbafter sunset... and uh... yeahbno. Lol.
I dont really know what im saying here, but here goes...
My name is nullbear, you neednt know my real name. Its irrelevant, and extremely embarassing to be honest.
I'm educated, somewhat, unofficially, in javascript, lua, html, c#, c++, basic, and a teensie bit of python.
I've spent the last 8 or so years in gamedev, nothing successful, i mean 8 years ago i was 10 years old, and i havent even owned my own computer until two years ago cause im lowborn, buts a beast, its mah babeh.
I've worked on a number of gamedev projects, mostly freelance, concept art, concept coding, mockups, simple games, but for the last year or so (well the last year before this past year) i've been working almost completely solo, on larger, personal projects. It was working on one of these projects that i had actually found ss13. (Its an odd story. I found a hacked /tg/ forum, that had shittons ofnpictures of rastafarian bananamen from the same poster, because everyone else abandoned.) And confused and curious, found ss13 through there. It was a big search.and hard to find.
Ss13 was actually fucking awesome when i got into it, and shockingly similar to the project i was working on, in concept. and so i lost a year of my life to ss13. XD (no i had been mostly busybwith schooling, moving out, work, life stuff) and havent worked on the project since.
Ive played ss13 for about a year and some change now, And have actually gotten a lot of inspiration from it. Buildstation will likely be more ss13 than what my project originally was, but it will still have many major features from the project, as well. id like to know hoe you guys all feel about this, and if you would rather buildstation be more ss13, or for the project to become more broad than ss13, and unrestricted by its concepts.
And uh, im an bitchy, easygoing romantic. Im taken. Uhm... i like long walks on the beachbafter sunset... and uh... yeahbno. Lol.