Post by Nullbear on May 28, 2015 6:39:33 GMT
So, back to the topic of tools. Is this too much?
Wrench
Wrench is primarily used for anchoring and unanchoring prototype frames. The wrench can also be used on certain materials for different affects. For example, using a wrench on a sheet of material, will create a frame. The size of the wrench affects the size of the frame. tool sizes work like xenoarch picks. The main purpose is to overcomplicate everything and make everyone hate me. Cheers!
Should wrenches be measured in sixths, lowest common denominators, or like the pick system? Examples:
Sixths: The easiest to understand, but doesnt really fit with realistic tool measurement systems.
1/6 Wrench
2/6 Wrench
3/6 Wrench
4/6 Wrench
5/6 Wrench
6/6 Wrench
LCD: I feel like it might be a little confusing for people at first.
1/6 Wrench
1/3 Wrench
1/2 Wrench
2/3 Wrench
5/6 Wrench
1/1 Wrench
Chisel-style: While it works for chisels, It doesn't really make sense for other tools.
1/1 Wrench
1/2 Wrench
1/3 Wrench
1/4 Wrench
1/5 Wrench
1/6 Wrench
Wrenches and other sized tools would spawn in kits similar like the excavation pick kit, and would fit inside/start inside of toolboxes. There would also be "Advanced" versions of most tools, that are a little harder to get, but a hell of a lot less of a pain. Engineers start with them on their toolbelt.
Objects can only be unanchored and anchored by the proper wrench. But the advanced wrench can anchor and unanchor any object, as well as toggle between sizes.
Screwdriver
Screwdriver is primarily used for "finishing" a prototype, or starting the deconstruction of a prototype. Similar to wrenches, they come in sized format, and advanced format. Using a screwdriver on sheets, rods, or other basic materials, creates unique items.
Welder
The welder can be used before finishing a prototype with a screwdriver, to add additional durability to it, and to add an additional step when deconstructing. It is often used for creating composite materials. There are different types of welders:
Torch Welder - The basic welder we're all used to. Uses fuel to weld. Seeing as it's a burning hot flame, it will ignite flammable objects, and burn stuff. It increases the durability of an object quite a bit.
Induction Welder - Used for hot welding objects like the above, but has the useful ability to use electricity instead of fuel, and does not ignite stuff (it may raise the temperature to its autoignition point, though.) The durability boost is the same as with the Torch Welder.
Arc Welder - A more powerful, harder to obtain welder. Uses a special fuel, and electricity to weld. It welds twice as fast as the torch welder, and will ignite stuff. It increases the durability of an object quite a bit more than the standard welder.
Laser Welder - A more powerful, difficult to obtain variation of the induction welder. Twice as fast, twice the durability of the weld, and doesnt ignite stuff, but uses more electricity.
Glue Bonder - Effectively an industrial gluegun. Can be used to bond any material, without risk of burning or ignition. Uses different chemicals to provide different bond strengths, but is overall much weaker than a weld.
Acid Cutter - Effectively the opposite of the Glue Bonder. Can be used to unweld any material, without risk of burning or ignition. Can use different chemicals to improve speed, and generally cuts MUCH slower than a welder.
Ion Welder - A very VERY powerful and difficult to obtain welder. Uses a massive amount of electricity, but can be used on virtually any material. It causes the molecules of the material to combine, causing the strongest possible bond, but takes a bit of time.
Wirecutters
Wirecutters cover a rather large section of different tools, all of which are intended to be used with conduits.
Wirecutters - These are used for well, cutting wires, stripping wires, etc. Wires are the thin ones that don't conduct very much electricity, but are useful for networking.
Cablecutters - These are used for cutting cables and wires, as well as stripping them etc. Cables are heavy, thick, wires that are usually used to conduct electricity.
Wire-tool - The wiretool is an advanced form of wirecutters that is able to manipulate and modify wires without having to cut them. It can do everything wirecutters can do, and more.
Cable-tool - The cabletool is an advanced form of cablecutters that are able to do the same stuff as a wiretool, but are restricted to use with cables.
Conduit-tool - The conduit tool is an advanced tool that works like all the other tools combined, AS WELL as pipes and other conduits.
Crowbar
Comes in different sizes and types, like all the others, and can be used with construction materials.
Prytool - Used for dislodging small panels and electronics. Fits in pockets. Not strong enough for larger objects. May damage components slightly.
Prybar - Middleground between prytool and crowbar. Is able to pry open many objects, but will damage smaller ones. It is small enough to fit in a toolbox or a bag.
Crowbar - A large, heavy crowbar that will cause severe damage to smaller objects, but is able to pry open much faster, and with much more force, than a prybar. It is too big to fit inside of a toolbox or backpack, but can be carried over the shoulder or weilded.
Advanced Prytool - An advanced prytool that will never damage components, and works much faster.
Breacher Bar - An advanced prybar that has more force than a crowbar, and is small enough to fit in a bag or toolbox. It does not cause any more, nor less, damage, than a standard prybar.
Hydraulic Breacher Bar - A large, heavy crowbar, with MUCH more power than a breacher bar. It will cause massive damage to components. It can be wielded, or carried over the shoulder.
Misc
Analyzer - Most basic, and broad-spectrum analyzer. Can be set to detect light levels, humidity, air pressure, power, radiation, and various others.
Advanced Analyzer - Same as above, but has a few additional modes, and provides much more data on everything.
Utility Knife - Used for cutting through various things. It's a knife, it has a wondrous amount of uses.
Machete - A large blade, primarily used for cutting through plant growths and the like. It's a useful weapon, and especially useful against vines.
Hatchet - A small axe, useful for cutting through wooden objects and vines.
Fireaxe - A massive axe that does tons of damage but requires two hands to use properly. It can be used as a crowbar too!
Sledgehammer - A large hammer that can be used to destroy objects and structures. A slow mining tool that will reduce the quality of ores.
Mining Drill - A large, powered drill that is especially effective against stone. Not as effective at destruction as a sledge, but a faster mining tool that will damage ores less than a sledge.
Hydraulic Sledge - A massive sledgehammer with much more power, but requires two hands to use properly. More than powerful enough to crush alien skulls. ( Think a breed between a jackhammer, a sledgehammer, and a drill. )
Chisels - Come in a bunch of sizes. Used to carefully mine ores without reducing their quality, as well as for xenoarchaeology.
Net Tool - Can be used with network conduits and machines to modify variables, and send signals through wires. Used primarily for prototyping, and for hacking, as well as for programming networks.
Wireless Tool - An extremely complicated and difficult, advanced version of the net tool. It is capable of interfacing with compatible objects from a distance. A skilled hacker/programmer, or a silicon unit, would find this very very useful. (Think AI interaction with objects.)
Multitool - It's pretty much all the basic tools combined into one, and it fits in your pocket. It has prybar, advanced screwdriver, advanced wrench, utility knife, and cable tool attached, as well as a tiny light. (Fits in pocket, saves a ton of space, but is a little tricky and slow to use.)
Advanced Multitool - A quite a bit larger variation on the multitool with everything a multitool has, as well as a conduittool, breacher bar, flashlight, and torch welder. It also functions as a weak hammer. (Bash bash bash. Fits in bag, difficult to use quickly, and heavy. About as effective for bashing as an air tank.)
----------------------
Optics:
Nightvision -- Improves vision in darkness quite a bit. Variations.
Thermal -- Intended for gauging temperatures from a distance. Military varieties are available as well.
Meson -- These are changed QUITE a bit. They now attempt to access a blueprint-network and draw areas. They can be used with blueprints to assign new areas visually.
T-Ray -- Lets you see "invisible" objects like pipes and cables that are underfloors and underneath of walls. They have a short range, but will show EVERYTHING, even mobs behind walls.
HUD -- Brings up a programmable HUD for certain objects. The possible HUD items will expand over time. They can be used for facial recognition, temperature detection, distance measuring, health, arrest status, etcetera.
Wrench
Wrench is primarily used for anchoring and unanchoring prototype frames. The wrench can also be used on certain materials for different affects. For example, using a wrench on a sheet of material, will create a frame. The size of the wrench affects the size of the frame. tool sizes work like xenoarch picks. The main purpose is to overcomplicate everything and make everyone hate me. Cheers!
Should wrenches be measured in sixths, lowest common denominators, or like the pick system? Examples:
Sixths: The easiest to understand, but doesnt really fit with realistic tool measurement systems.
1/6 Wrench
2/6 Wrench
3/6 Wrench
4/6 Wrench
5/6 Wrench
6/6 Wrench
LCD: I feel like it might be a little confusing for people at first.
1/6 Wrench
1/3 Wrench
1/2 Wrench
2/3 Wrench
5/6 Wrench
1/1 Wrench
Chisel-style: While it works for chisels, It doesn't really make sense for other tools.
1/1 Wrench
1/2 Wrench
1/3 Wrench
1/4 Wrench
1/5 Wrench
1/6 Wrench
Wrenches and other sized tools would spawn in kits similar like the excavation pick kit, and would fit inside/start inside of toolboxes. There would also be "Advanced" versions of most tools, that are a little harder to get, but a hell of a lot less of a pain. Engineers start with them on their toolbelt.
Objects can only be unanchored and anchored by the proper wrench. But the advanced wrench can anchor and unanchor any object, as well as toggle between sizes.
Screwdriver
Screwdriver is primarily used for "finishing" a prototype, or starting the deconstruction of a prototype. Similar to wrenches, they come in sized format, and advanced format. Using a screwdriver on sheets, rods, or other basic materials, creates unique items.
Welder
The welder can be used before finishing a prototype with a screwdriver, to add additional durability to it, and to add an additional step when deconstructing. It is often used for creating composite materials. There are different types of welders:
Torch Welder - The basic welder we're all used to. Uses fuel to weld. Seeing as it's a burning hot flame, it will ignite flammable objects, and burn stuff. It increases the durability of an object quite a bit.
Induction Welder - Used for hot welding objects like the above, but has the useful ability to use electricity instead of fuel, and does not ignite stuff (it may raise the temperature to its autoignition point, though.) The durability boost is the same as with the Torch Welder.
Arc Welder - A more powerful, harder to obtain welder. Uses a special fuel, and electricity to weld. It welds twice as fast as the torch welder, and will ignite stuff. It increases the durability of an object quite a bit more than the standard welder.
Laser Welder - A more powerful, difficult to obtain variation of the induction welder. Twice as fast, twice the durability of the weld, and doesnt ignite stuff, but uses more electricity.
Glue Bonder - Effectively an industrial gluegun. Can be used to bond any material, without risk of burning or ignition. Uses different chemicals to provide different bond strengths, but is overall much weaker than a weld.
Acid Cutter - Effectively the opposite of the Glue Bonder. Can be used to unweld any material, without risk of burning or ignition. Can use different chemicals to improve speed, and generally cuts MUCH slower than a welder.
Ion Welder - A very VERY powerful and difficult to obtain welder. Uses a massive amount of electricity, but can be used on virtually any material. It causes the molecules of the material to combine, causing the strongest possible bond, but takes a bit of time.
Wirecutters
Wirecutters cover a rather large section of different tools, all of which are intended to be used with conduits.
Wirecutters - These are used for well, cutting wires, stripping wires, etc. Wires are the thin ones that don't conduct very much electricity, but are useful for networking.
Cablecutters - These are used for cutting cables and wires, as well as stripping them etc. Cables are heavy, thick, wires that are usually used to conduct electricity.
Wire-tool - The wiretool is an advanced form of wirecutters that is able to manipulate and modify wires without having to cut them. It can do everything wirecutters can do, and more.
Cable-tool - The cabletool is an advanced form of cablecutters that are able to do the same stuff as a wiretool, but are restricted to use with cables.
Conduit-tool - The conduit tool is an advanced tool that works like all the other tools combined, AS WELL as pipes and other conduits.
Crowbar
Comes in different sizes and types, like all the others, and can be used with construction materials.
Prytool - Used for dislodging small panels and electronics. Fits in pockets. Not strong enough for larger objects. May damage components slightly.
Prybar - Middleground between prytool and crowbar. Is able to pry open many objects, but will damage smaller ones. It is small enough to fit in a toolbox or a bag.
Crowbar - A large, heavy crowbar that will cause severe damage to smaller objects, but is able to pry open much faster, and with much more force, than a prybar. It is too big to fit inside of a toolbox or backpack, but can be carried over the shoulder or weilded.
Advanced Prytool - An advanced prytool that will never damage components, and works much faster.
Breacher Bar - An advanced prybar that has more force than a crowbar, and is small enough to fit in a bag or toolbox. It does not cause any more, nor less, damage, than a standard prybar.
Hydraulic Breacher Bar - A large, heavy crowbar, with MUCH more power than a breacher bar. It will cause massive damage to components. It can be wielded, or carried over the shoulder.
Misc
Analyzer - Most basic, and broad-spectrum analyzer. Can be set to detect light levels, humidity, air pressure, power, radiation, and various others.
Advanced Analyzer - Same as above, but has a few additional modes, and provides much more data on everything.
Utility Knife - Used for cutting through various things. It's a knife, it has a wondrous amount of uses.
Machete - A large blade, primarily used for cutting through plant growths and the like. It's a useful weapon, and especially useful against vines.
Hatchet - A small axe, useful for cutting through wooden objects and vines.
Fireaxe - A massive axe that does tons of damage but requires two hands to use properly. It can be used as a crowbar too!
Sledgehammer - A large hammer that can be used to destroy objects and structures. A slow mining tool that will reduce the quality of ores.
Mining Drill - A large, powered drill that is especially effective against stone. Not as effective at destruction as a sledge, but a faster mining tool that will damage ores less than a sledge.
Hydraulic Sledge - A massive sledgehammer with much more power, but requires two hands to use properly. More than powerful enough to crush alien skulls. ( Think a breed between a jackhammer, a sledgehammer, and a drill. )
Chisels - Come in a bunch of sizes. Used to carefully mine ores without reducing their quality, as well as for xenoarchaeology.
Net Tool - Can be used with network conduits and machines to modify variables, and send signals through wires. Used primarily for prototyping, and for hacking, as well as for programming networks.
Wireless Tool - An extremely complicated and difficult, advanced version of the net tool. It is capable of interfacing with compatible objects from a distance. A skilled hacker/programmer, or a silicon unit, would find this very very useful. (Think AI interaction with objects.)
Multitool - It's pretty much all the basic tools combined into one, and it fits in your pocket. It has prybar, advanced screwdriver, advanced wrench, utility knife, and cable tool attached, as well as a tiny light. (Fits in pocket, saves a ton of space, but is a little tricky and slow to use.)
Advanced Multitool - A quite a bit larger variation on the multitool with everything a multitool has, as well as a conduittool, breacher bar, flashlight, and torch welder. It also functions as a weak hammer. (Bash bash bash. Fits in bag, difficult to use quickly, and heavy. About as effective for bashing as an air tank.)
----------------------
Optics:
Nightvision -- Improves vision in darkness quite a bit. Variations.
Thermal -- Intended for gauging temperatures from a distance. Military varieties are available as well.
Meson -- These are changed QUITE a bit. They now attempt to access a blueprint-network and draw areas. They can be used with blueprints to assign new areas visually.
T-Ray -- Lets you see "invisible" objects like pipes and cables that are underfloors and underneath of walls. They have a short range, but will show EVERYTHING, even mobs behind walls.
HUD -- Brings up a programmable HUD for certain objects. The possible HUD items will expand over time. They can be used for facial recognition, temperature detection, distance measuring, health, arrest status, etcetera.